Abstract Maze Runner

I incorporated a lot of scripts into the game in order to give it dynamics and depth. Here, I used scripting to add rotations to objects so they have movements. I purposefully made the world seem much bigger than it is by making the background the same color as the plane. Overall, the aesthetics and the scripts come together to emphasize the abstract feel I was going with. 

There are level loaders that actually take the player back to certain levels, so in a way it's an infinite game because there's no way to end. Once again, it just adds to the very abstract theme I was going with.

WASD/Arrows to move | Space to jump

Comments

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You did a really interesting design of your environment. I can feel and take away the pressure that the environment tries to put into my gaming experience. And the concept of infinite can also trap the players forever.